About this game
This is a game loosely based on cricket.
When you're batting, you score runs (points) by hitting the ball so that
the fielders can't catch it, and then running between the two rightmost
creases (white markings on the ground). If you hit the ball to the far
left of the screen, you get four runs, and if it carries on the full, you
get six. The ball is not dead when you hit a boundary, so you can keep
running to score more!
When you are bowling, you are trying to stop the batsman from scoring,
by making the ball harder to hit, or by catching the ball after it has
been hit, or running the batsman slime out (hitting the stumps (white
post) with the ball while the batsman is out of either of the creases).
This is a very simplistic overview, for more details, head to the
Cricket Slime FAQ.
Keys
Bowling: A=left, D=right, W=jump, Q/E=wickie jump
Batting: J=left, L=right, I=jump
If auto dead ball doesn't work, then hit S and K or down to
go to the next ball.